Muktuk Wolfsbreath, or why isn’t this a scenario?

One of the comics in my reader is seemingly winding down (though another chapter might start). I consider this a good reason to recommend it to all of you.

The story of Muktuk Wolfsbreath starts when our first person protagonist is approached by a dame (or broad). She has a problem: someone has taken her son. She needs Muktuk to rescue him. He finds out a  nasty fella called Birdbutt is behind it, and demands that she explain how on earth the lady got such a powerful character on her back. But, after a little bit of “persuasion,” Muktuk goes after Birdbutt to get back the lady’s son.

The catch: Muktuk is a Sibirian shaman, and Birdbutt doesn’t have the boy’s body, but his soul.

At the url appropriately titled Terry LaBan has unrolled the tale of Muktuk Wolfsbreath, a travelling, hardboiled shaman-for-hire. The way LaBan transplants the traditional noir hardboiled detective to the Siberian tundra is quite sublime, and makes for great reading – and at 77 pages, it’s not terribly long, either.

It also makes me think the same method can be used in writing roleplaying games or scenarios: take a particular kind of story, move it to a completely unrelated setting, and watch the fun unroll. Sherlock Holmes in the stone age? Sir James of Bond? Why not!

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