Posts Tagged ‘Filemonia’

It’s a brand new year!

So, last year, I had aimed at writing 52 blog posts – here and two other places. Well, that didn’t happen. It almost did – if I had finished my (unofficial) advent calendar, I would have been there. Then life (and Chrstmas) happened. Ah, well.

But what my mad dash towards the end told me, was that I really want to do more with this blogging stuff. The blog’s been more or less in limbo for a while, as I didn’t play a lot of roleplaying games – or games of any kind, really – and I didn’t have a lot of energy or drive to write stuff. Well, that’s changed. I’m playing more games, and I am feeling more of an urge to blog. Plus, I have some projects that I want to write about (but more about that a bit later).

In any case, I want to make some adjustments to the way the blog works. These changes may not be noticeable to anyone outside of me, but I’d still like to state them clearly.

I write about all manner of games (and sometimes other things)

When I started this blog, I was mostly focussing on writing about roleplaying games. Since then I’ve had much more time for board games than for roleplaying games, not to mention computer games. Roleplaying games still fascinate me more, and I will probably still spend more time talking about them than about board games, particularly in relation to how much I play them. But as I play many more board games, and as I play more indie computer games, I’m starting to notice things in those two genres that is interesting – and often ways in which the three types of games are similar, or ways in which they diverge.

I also want to write about films, books, and maybe even podcasts. When I started the blog, I said it was about storytelling, and that is still my focus – when  I play board games or computer games, I mostly prefer ones with an interesting and engaging story (a topic I might very well return to). Generally, if I can see the connection, I’ll write about it.

I often write reviews

I like writing reviews. And I like finding out what I think is good or bad about something. My biggest challenge is often convincing myself that there is merit to my opinion as to what is interesting or noteworthy in something. I’ll try to be bolder, and rely on you, my readers, to call me out when I’m wrong.

I write often – whenever something is on my mind – but I endeavour to be brief

I have a tendency to be long-winded. Once I get going, I just keep on rolling. But that also means that writing a post becomes more of a task, and that makes me refrain from doing so. I want to write more often, but the average length of the post may well decrease. You don’t have time for idle chatter anyway.

I think one problem for me is that I feel like I have to be intelligent on this blog. I will try to allow myself to be searching and questioning when I write something – you guys can help me find an answer.

But about what?

And that is it. My blogging endeavour for this coming year is to write more regularly, and more interestingly. There will still be play-reports from whatever I’ve been playing, but hopefully, they will be interspersed by more posts about other things.

Like I said before, I have some projects that should help me come up with more content for the blog, just as I have some ideas for things I want to explore.

But before I do that, I would like to hear from you guys. What should I be writing? Which posts have interested you? What are the strong points of this blog so far? What do you want to see more of? Concrete ideas for posts are welcome, as is all manner of constructive feedback.

That is not dead…

…and with strange season, dead blogs may wake again.

So, I had a first half of the year with relatively little in the ways of roleplaying and other things fit for this blog. I did play a bit, but not consistently, being a teacher at a school without any significant game playing presence and far away from other roleplayers. I did play one (semi-successful) round of Geiger Counter and one pretty good round of Venetian Tragedy. I, of course, also went to Fastaval’s amazing 25th anniversary, but I was mostly engaged in the organizing team, and not so much in the creative group. I did get to run Brabrand (which was a very enjoyable experience, though I was unfortunately kindly asked to sacrificed the great blockbuster of the year, Fifteen Men, to do it) and play a very intense and thoroughly enjoyable game of Venetian Tragedy, playing the lecherous cardinal opposite Johanna Kohljonen’s grand old Venetian dictator, with my girlfriend playing a very gleeful Spirit of Revenge, nudging us all towards the place we were all heading anyway: towards a very nasty and horrible end (Hurra!).

So, anyway. I had a bit of a roleplaying draught. And thus, I had very little to put up here.

That’s changing. I can now see a decent amount of stuff to write about here, which means I’m reopening the blog. This stuff is, amongst other things:

  • That I have moved closer to… everywhere, but particularly Copenhagen. This means I can now join stuff happening in Aarhus and Copenhagen, and would even feel like I could invite people down here to Slagelse for a night of gaming (and offers for both are welcome).
  • That I have moved to a school with a significant contingent of roleplaying students. These guys are keen to play, and we are in talks about making a mafia LARP at the school. I am also teaching a roleplaying subject, in which I am including a lot of boardgaming – not least because I’m alone, and I want to be in charge of showing the students new games, so I need to be in charge for a lot of the games – and thus, I need to split the group.
  • That I want to write a Fastaval Scenario. There, I said it. I will hand in one, maybe two, synopsees, and I haven’t decided what I’ll do if they don’t accept it. Give it to another con, possibly. I have two ideas, one of them an old, but never realised, idea about an anthology-scenario (no, not scenario anthology, but a scenario composed of short scenarios) about Søstrene Grene, the other a scenario about a fraud who will be required to get real.
So, that’s it. Filemonia is back. I think I will also post about boardgames, nerdy fiction (I’m currently reading A Song of Fire and Ice), and maybe even computer games. Only time will tell.