[Antihero] The Main Characters

I am slowly starting to write my scenario, currently named Antihero, which will be featured at next year’s Fastaval. It is very much a scenario which will revolve around the characters, and they are probably the part of the game I’ve gotten the furthest with.

There will be five characters. One of them is the clear central character, while the others represent poles around him. All of the pole characters want something with the central character – the (anti)hero, and that wish is in someway opposed to what at least one character wants with him. So, the five characters in short:

The (anti)hero: the protagonist of the story. A con man, who makes people believe in him, uses these trusting people, then leaves before they call his bluff. That is not to say he isn’t a capable character, nor that he is all evil – he probably does good things for many villages. But mostly, he does it to help himself. However, there is a part of him that longs for something more. A part of him that wants to settle down, to gain a true life, instead of living a comfortable lie.

Two of the pole characters represent the outer struggle, and two of them represent the inner struggle that the hero faces. So, first I will present the outer struggle, then the inner.

The Village Elder: On one side of the outer struggle is the Elder of the village. At the beginning of the scenario, he enlists the hero to help defend the village against the plans of the Villain. That is not to say that the Elder is a saint, quite the opposite: he is manipulative, a coward, and he wants everyone to dance to his pipe. He is a very conservative person, wanting the status quo to be maintained.

The Villain: Opposite the Elder is the Villain. The villain wants to do something to the village, making life difficult for the villagers. Please note that it is not simply a matter of wanting to destroy the village. In fact, I think it is important to make it so that is it possible for the villain’s plan to be at least partially achieved, while still counting as a victory for good. The Villain represents a dynamic force, a force for change, but also an arrogant force, who wants to change the world according to his whim.

And thus, the outer struggle is the struggle for the fate of the village. The probable outcome is probably that status quo is not upheld, but that the villain does not achieve his plan either.

Then, the inner struggle:

The Sidekick: Every hero must have his sidekick, every Don Quixote much have his Sancho Panza. Also in this tale. The Sidekick is manservant, manager, squire, spy and spin-doctor, all in one. He cooks for the Hero, looks after him and his equipment and runs his errands. At the same time, he’s in on the scam, and he finds out who’s not convinced, and tries to make sure they ARE convinced – or at least that they don’t say their suspicions out loud. He tries to make the Hero stay with the same lifestyle they’ve been living together, and to make him stay the same.

The Coveted: Just as Don Quixote has Sancho Panza, he’s got his Dulcinea: the girl he pines for, and the girl he wants to commit heroic acts for. The girl, of course, is hard to please: She alone in the city is not charmed by the Hero’s antics, and is not charmed by his advances. He will have to win her over, somehow, and the only way to do that seems to be to (gulp) reform. He’d better shape up… thus, she is a force for inner change, challenging him to either become a hero, or to admit that he is none. Of course, she also needs to change: she needs to accept that there might be room for a man in her heart after all.

She’s to a large extent inspired by the woman here, the first four minutes of which display my idea of the Hero’s first approach, and of her initial attitude to him. She’s also inspired by the character Bean from Rango, the film that inspired the scenario in the first place.

And thus, the inner struggle is, in many ways, the real struggle of the game, though it needs the outer struggle as its battleground: can the Hero find a true life for himself, or will he forever live a lie?

These are the main players. Next time, I’ll write something about the main secondary characters – cause each main character will be matched by a secondary character that will act as their mirror. Also, I am planning to give the whole thing a framework that will give the GM a) something to do and b) a way to prod the players in a direction if needed.


					
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One response to this post.

  1. […] while ago, I wrote about my thoughts on the main characters of my antihero scenario. But what I really wanted, was to follow it up with this post, which […]

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